Problem Statement
Our client, an overseas game publisher, collaborates with multiple independent game developers across regions such as China, Hong Kong, and Malaysia. They faced challenges in consolidating their partners’ games onto a single platform to improve discoverability, streamline monetization, and create a cohesive user experience. The goal was to design and implement a scalable, user-friendly feature that would integrate the diverse game catalog while aligning with the client’s branding and business objectives.
Market Research
Our client sought to replicate the monetization model of a real-life arcade, where users could "insert tokens" to access and play games. This approach aimed to align with the formats of the indie mobile games they represented, creating a seamless and engaging user experience. Inspiration for this system was drawn from platforms like Lehzin and Webtoon, which successfully utilize token-based monetization to access paywalled content. Similarly, the proposed model would allow users to spend tokens to unlock additional game levels, exclusive content, or premium features, fostering both user retention and revenue generation. This approach not only simulated the nostalgic feel of an arcade but also provided a modern and scalable solution for monetizing digital content.